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Classcraft

Click here to play!
PARENT CODES:
PURPLE --> Purple Class parent invites
GREEN --> Green Class parent invites
ORANGE --> Orange Class parent invites
BLUE --> Blue Class parent invites

RULES & ROLES 2018-19

Game Overview:
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-Students are groups into teams of 3 or 4 students.

-Each team has designated a Warrior, Mage, and Healer, each with different roles and abilities.

-Students must maintain a high level of HP (Health Points), which they can lose for being late to class, missing HW, calling out, etc. If they lose all their HP, they fall into battle and have to spin the "Wheel of Doom" to determine their consequence. If any group member falls into battle, all other group members lose 10 HP as well. This checks and balances system incentivizes them to help each other by healing and protecting their other group members. Students gain +2 HP each night at midnight to replenish their reserves.

-Students want to gain AP (Action Points), which they can use to purchase powers such as HW passes, listening to music in class, gaining extra points on tests, etc. Students gain +4 AP each night at midnight.

-Students are rewarded up to 100 XP (Experience points) each day during class, based on their productivity. Each time they reach 850 XP, they level up. Leveling up opens up the possibility of more class powers, better wardrobe, and more pets.

-Students are also awarded GP (Gold points) which they can use as money to purchase new gear and pets.
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